

Throughout your experience in FTL, you will constantly make these decisions, just as a real (fictional) starship captain would. You can also invade other ships and take out the crew, which risks crewmembers but allows you to collect more loot. Some weapons are designed to take out enemy systems-you could disable enemy shields so that your lasers always get through, or disable their life support so that they must focus on surviving rather than fighting. Various shops around the galaxy will provide you with weapons, upgrades, fuel, and ammo.

Should you increase power on the sensors so that you can scope out your enemy, or is it more important to reinforce your ship’s doors so that intruders can’t just waltz right in? You can divide power as you please, but be prepared to face the repercussions that come with those choices.
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With a small reactor, your ship can only handle running so many things at once, but you have full control over those systems. Making the wrong call could lead to devastating consequences. Others still will require you to route all power to the engines and make a quick getaway. Many situations can be resolved peacefully, while others will require you to fight your way out or choose whether or not to defend innocents or allies. This is exactly the kind of feel that FTL delivers.Įvery time you encounter an enemy ship, a choice presents itself. From there, the captain would bark orders at his crew, all of which could mean the difference between life and death. In every episode of Star Trek, the crew encountered something unknown, or ran into an enemy race. The goal of FTL is to put you in Captain Kirk’s chair.

From there, you explore a brutal universe while evading Rebel ships and obtaining upgrades. You select a ship and crew and then set off into the glorious unknown. You command a cargo ship that must deliver data to the Federation fleet across the galaxy. After all, space is huge-there’s never telling what could be hiding behind that asteroid, or whether or not the distress signal is truly a call for help or a devious trap.įTL is a rogue-like set in space. FTL: Faster Than Light adds a new twist on it: randomness. It’s not realistic, but it makes for an interesting story. There are dangerous species and ships in every cluster. Each time you play FTL, it won't be quite the same.In many sci-fi universes, space is far from empty. In the randomized galaxy each play-through will feature different enemies, events, and results to your decisions. Be the Captain you want: hundreds of text based encounters will force you to make tough decisions.
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You can upgrade your ship and unlock new ones with the help of six diverse alien races. You will encounter unique alien lifeforms and technology. What will you do if a heavy missile barrage shuts down your shields? Reroute all power to the engines in an attempt to escape, power up additional weapons to blow your enemy out of the sky, or take the fight to them with a boarding party? This "spaceship simulation roguelike-like" allows you to take your ship and crew on an adventure through a randomly generated galaxy filled with glory and bitter defeat.įTL's complex strategic gameplay allows you to give orders to your crew, manage ship power distribution, and choose weapon targets in the heat of battle.

It's a dangerous mission, with every encounter presenting a unique challenge with multiple solutions. Did you ever want to reroute power to the shields, set phasers to stun, or even eject the warp core? Well, now you can! In FTL, you experience the atmosphere of running a spaceship trying to save the galaxy.
